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TTWO

TTWO Stock Forecast & Price Target

TTWO Analyst Ratings

Based on 16 analyst ratings
Buy
Strong Buy 50%
Buy 50%
Hold 0%
Sell 0%
Strong Sell 0%

Bulls say

Take-Two Interactive is fundamentally attractive because its portfolio is anchored by elite, recurring franchises—especially Grand Theft Auto and NBA 2K—that generate durable recurrent consumer spending, with NBA 2K recently showing strong engagement metrics such as 10% recurrent consumer spending growth in one period and another quarter with 7% RCS growth alongside a 15% increase in average DAUs and a 45% rise in average games played per user. The company’s scale across Rockstar, 2K, Zynga, and Gearbox, plus distribution across console, PC, mobile, and cloud, supports a resilient monetization model in which more than three-fourths of sales typically come from in-game spending and mobile now contributes about half of total sales since the 2022 Zynga acquisition. The bullish case is further reinforced by the expected November 19 release of GTA VI, which management-linked estimates suggest could lift FY27 net bookings to $8,331M and adjusted EBITDA to $1,756M, while a pipeline of nearly 30 FY 27–29 releases and sustained mobile improvement provide additional upside from estimate revisions and operating leverage.

Bears say

Take-Two Interactive is viewed negatively because its valuation and consensus remain heavily dependent on Grand Theft Auto VI, yet the company still lacks confirmed detail on pre-order durability, launch cadence, or post-release engagement, leaving a meaningful risk that any delay or disappointment could force significant downward revisions to FY'27/FY'28 estimates. Despite “exceptional,” “unprecedented,” and “astonishing” pre-order chatter, management has kept FY'27 net bookings guidance unchanged at $8,000M-$8,200M, while F2Q'27 guidance of $1,620M-$1,670M implies a 14.8%-17.4% Y/Y decline and already reflects weakness in mobile, a segment that is roughly half of sales and is facing churn, competition, and a difficult Color Block Jam comparison. More broadly, more than three-fourths of sales come from in-game spending, so the firm is exposed to backlash if it over-monetizes annualized franchises, and a $43M one-time impairment charge alongside soft marketing support for GTA VI underscores that execution risks, not just franchise strength, remain central to the investment case.

TTWO has been analyzed by 16 analysts, with a consensus rating of Buy. 50% of analysts recommend a Strong Buy, 50% recommend Buy, 0% suggest Holding, 0% advise Selling, and 0% predict a Strong Sell.

This aggregate rating is based on analysts' research of Take-Two Interactive Software and is not a guaranteed prediction by Public.com or investment advice.

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FAQs About Take-Two Interactive Software (TTWO) Forecast

Analysts have given TTWO a Buy based on their latest research and market trends.

According to 16 analysts, TTWO has a Buy consensus rating as of Oct 2, 2026. This rating is provided by third-party analysts and is not investment advice from Public.com.

Wall Street analysts have set a price target of $299.12, reflecting a 0.00% increase from the current stock price.

Financial analysts have set a price target of $299.12, indicating a 0.00% increase from the current stock price, but ratings and forecasts are frequently updated based on market conditions, earnings reports, and industry trends. This prediction is provided by third-party analysts and is not investment advice from Public.com.

Take-Two Interactive Software (TTWO)


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